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In Shadow of Titans
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Devlog
Demo Module
July 27, 2024
by
OdonataRex
New demo module, some weapon rebalancing and fillable profile sheets! There is now a fresh set of demo modules to use for simple games. Each player getst he four Core Titans, and if you want to add mo...
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vA6.1
June 30, 2024
by
OdonataRex
Trying out some new mechanics: You now attack BEFORE a disengage test, this will mean melee titans get at least one chance to whack something before it runs away. You can now thrust charge! In active...
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vA6 Update
March 30, 2024
by
OdonataRex
vA6 Once again changing the way melee works. Instead of offhand bonuses or crit bonuses, 1H and 2H weapons work exactly the same. If you win combat and have an offhand weapon, you can make a further r...
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vA5
January 05, 2024
by
OdonataRex
Releasing vA5. Whatever my versioning is before, this is what I'm going with now. Unified reactions and actions. There is now less per action eligility caveats. You can perform active actions or react...
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Mech Customization
August 11, 2023
by
OdonataRex
The Garage doc provides a prototype of Titan Customization rather than prebuilt profiles. Feel free to share interesting designs...
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Melee Combat Update
April 09, 2023
by
OdonataRex
Updates to combat system and a few special rules to go-with. Minor language changes elsewhere. Brought reinforce into eligible reactions as intended. Also introduced multi-melee weapon rules. New Comb...
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