vA6.1
In Shadow of Titans » Devlog
Trying out some new mechanics:
- You now attack BEFORE a disengage test, this will mean melee titans get at least one chance to whack something before it runs away.
- You can now thrust charge! In active turn only you can add your thrust to your charge distance.
Both of these changes make aggressive melee stronger. Where does this leave the balance of shooting vs melee? Needs some playtesting.
Changed some special rules slightly to account for these changes. Also some small weapon adjustments and new relics.
Also, new demo profiles are coming. Not quite done yet.
Files
iSoT_Rules_vA6.pdf 237 kB
Jun 30, 2024
iSoT_Garage_vA6.pdf 200 kB
Jun 30, 2024
refPage_vA6.pdf 438 kB
Jun 30, 2024
Get In Shadow of Titans
In Shadow of Titans
Mecha themed skirmish wargame
Status | In development |
Category | Physical game |
Author | OdonataRex |
Tags | Mechs, miniature-wargame, Sci-fi |
More posts
- Demo ModuleJul 27, 2024
- vA6 UpdateMar 30, 2024
- vA5Jan 05, 2024
- Mech CustomizationAug 11, 2023
- Melee Combat UpdateApr 09, 2023
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